Monday, March 2, 2009

Capturing Pokemon

It's almost as if I photoshopped a DS screenshot onto a picture of the iPhone from their always trendy commercials.

So, as you're walking around with your "Pokedex" (it's actually your iPhone or HTC) you'll see your sprite updating on the screen, and you might see Pokemon, depending on where you are. Pokemon will spawn based on many factors. Some of these are your location in the United States, current temperature at your location, date, proximity to urban areas and time of day. What this means for you is that to catch certain Pokemon you may have to travel beyond your bedroom and front yard. Though, this doesn't mean that you have to venture out by yourself to the middle of nowhere just for the sake of capturing rare Pokemon. I hope to encourage people to take their phones with them when they go on hikes, and when they sit down to take a break, see what rare Pokemon are around.

Once a Pokemon has been spawned, its sprite will appear on the screen. Each Pokemon has a different movement speed and movement pattern. Your job as an aspiring Pokemon Master is to get within range of the Pokemon you wish to capture, and then engage it in battle.

From that point out, the game continues the same way that the handheld games functioned. One of the key parts of this game is keeping the core game play (battling and leveling Pokemon) unchanged. Once a Pokemon has been captured, leveling it will be exactly the same as it has been in other games. It's capturing it is the tricky part.

And don't worry, there will be breeders. You won't necessarily have to sit in the woods during the middle of the night to catch that rare Pokemon!

4 comments:

  1. What about outside the united states?

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  2. The first release of this game will use the original 150 Pokémon and be limited to within the United States. After that I plan to expand elsewhere. The reason I can't have it be worldwide immediately is because I need to find a website with restaurant listings for every country. It's also easier to test for the US since I live there. Once the game is created, though, I'm going to start working on updates for Europe, Canada, etc.

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  3. No Australia yet? Although I don't have an iPhone anyway...

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