Showing posts with label Timeline. Show all posts
Showing posts with label Timeline. Show all posts

Sunday, May 17, 2009

End of Scheduled Posting

You probably noticed  I didn't post on time this week. I stuck to a schedule for as long as I could, but now all I have is filler. It's become so difficult to write non-pertinent articles in relation to the game, it's been cutting into development. As of this post, there will no longer be a standard schedule, posts will only come out when there is more information to post.

We hope to have the exploration part of the game completed by June 13th, and ready to launch alongside the 3.0 firmware.

There may be a new Mobile Pokédex website launching soon, so that once the game launches, it will serve as a way to access account information.

So, spread the word, sign up for the RSS feed, do whatever. You'll hopefully see a complete portion of the game in about a month!

Monday, April 20, 2009

Another Posting Schedule

As much as I love to post twice a week on this blog, I'm running out of material. I've already discussed much of the planned material, and I don't want to get ahead of myself. The pace of development is quickening, so the more time I spend on the project the faster it gets to you.

Also, a new website is being developed for the game which will be more suited to host forums, images, videos and news. This site will most likely debut with our first alpha, which we want to be completed in about 3 weeks.

With that said, I will begin to post once a week, on Fridays.

Monday, April 13, 2009

Now Hiring!

Alpha 1:

  • Pokémon Display
  • Pokémart Display
  • Pokémon Class

Alpha2:

  • Proliferation of Pokémon (Original 150)
  • True Spawning (Based on Locational Factors)
  • Searching Algorithm (for Pokémon)
  • Introduction of Pack

Alpha3:

  • Pokémon Capturing
  • Pokémon Battling

Alpha4:

  • Functional Pokémart code

Additional things to consider:

  • Using moves outside of battle
  • “Special” events
  • Farming
  • Gyms
  • Home Location Implementation
Above is a basic road map for the planned Alpha releases. We're officially open for business here at Mobile Pokedex, now able to accept coders from around the Internet to help with the code. If you would like to help with the game, you must have knowledge of either C or Java. If you want an idea of the difficulty level of coding, I would direct you to Bulbapedia to search through their articles about how Pokémon leveling, capturing and battling has functioned in the Generation IV games.

The work done in Objective-C is entirely client side code. The work you'll need to do will be mostly networking and GUI construction. The work done in Java will be all server side code. The server side code is a lot heavier than the client code, and will require coding a lot of algorithms, working with mySQL storage and doing a lot of networking.

If you want to help with the project, you can find my email address in the About Me section. Shoot me an email with a little bit about what you know (a miniature resume, if you will) and I'll be sure to respond!

Monday, March 30, 2009

Adapted Posting Schedule

On April 6th and April 10th I will not be in town to make posts. I'll try and write a few ahead of time, but no guarantees. Keep an eye out for Friday's post, though!

Monday, March 9, 2009

Posting Schedule

I've decided to make posts twice a week. There will be one post each Monday containing information about the site, game progress, or anything else not about game mechanics. The post on Friday will contain information about game play, features and mockup screenshots (how the last few posts have been).

Look for the next big post this Friday!